Head Tracking |
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The Head Tracking plugin allows you to use a webcam or a Wiimote to track the location of your face relative to your screen and use that information to distort Compiz's OpenGL projection to give your desktop a real 3d feel. Head Tracking also adds real 3d depth to your windows based on their stacking order to make the effect more noticeable.
If you plan on using a Wii Remote with infrared lights to track the location of your head, you will need to use the Wiimote plugin.
Contents
Using Head Tracking
Head Tracking has a few debug controls you can use:
<Alt><Super>Page_Up - Move window further into cube
<Alt><Super>Page_Down - Move window closer to viewer
<Alt><Super>W,A,S,D - Pan camera up, left, down, right, respectively
<Alt><Super>Q,E,R - Move camera out, in, and reset camera, respectively
<Alt><Super>T - Toggle mouse tracking
Configuration Options
General |
Standard options for Head Tracking |
Enable Webcam Tracking |
Enable use of OpenCV and a webcam to track your head |
Enable Wiimote Tracking |
Enable polling of data from Wiimote |
Tracker calibration |
Calibration options for tracking |
Tracker Above Screen |
Is your tracking device above your screen? |
Height Adjustment |
Adjust the height of your head relative to the screen |
Width Adjustment |
Adjust perceived distance of your head |
Wiimote Vertical Angle |
At what angle, in hundredths of radians, is your tracking device |
Webcam Tuning |
Specific configuration options for a webcam |
Depth Adjustment |
Adjust the distance, this is temporary until depth detection is added for webcams |
Image Scale |
A higher value here will give quicker detection but less accuracy |
Avoid jumpings and tremblings |
Increase stability of tracking |
Smoothen the movements |
Keeps movement from being jumpy |
Debug |
Debugging configuration |
Camera Movement Increment |
How much the virtual head moves when you press a key |
Mouse Screen Percentage |
How much of the real screen represents the screen when you use mouse tracking |
Enable Debugging Keys |
Enable debugging actions |
Stacking |
Options for three-dimensional window stacking |
Window Depth |
How far apart stacked windows should be. |
Stack Padding |
How far in front of the screen the top window should be |
Fade Time |
Length of Z-order change animation |
Plugins/Headtracking (last edited 2009-02-01 20:20:16 by cpe-173-88-213-120)